Press area / Späti Tycoon
Press
Everything you need for a piece about Späti Tycoon: fact sheet, short and long description, 18 screenshots at full resolution, key art for features and preview cards, logo and app icon. All of it is free to use for editorial coverage — no request needed, no fee.
The press kit as a ZIP
One archive with all 18 screenshots at full resolution (1320 × 2868), six key art images in three crops, logo and app icon as PNG, plus the fact sheet in German and English.
Download the press kit (ZIP, approx. 23 MB)
Prefer single files? Every image below links straight to its full resolution.
Fact sheet
- Title
- Späti Tycoon — Kiosk Simulator (international: Corner Store Tycoon: Simulator)
- Developer
- Martin Langhammer, indie developer near Vienna (one-person studio)
- Brand
- Cyber Arena
- Current version
- 1.3.4
- Platforms
- iOS (iPhone) and Android
- Price
- Free to download, the first ten in-game days are free. After that one in-app purchase unlocks the full game: €4.99 in the German App Store. Prices vary by store and region.
- Business model
- No ads, no subscription, no energy timer
- Offline
- Shifts can be played offline. Purchasing, restoring purchases and the unlock check at startup need an internet connection.
- App Store
- apps.apple.com/app/id6797318683
- Website
- spaeti.c-arena.com/en/
- Press contact
- martin.langhammer@c-arena.com
Descriptions to copy
Short description
Späti Tycoon is a shopkeeper simulator for mobile. Order stock, fill shelves, work the register and check IDs — while handling shoplifters, weather swings, fires and burst pipes. Six shops in six countries, cities built by hand. Ten in-game days free, then one single purchase. No ads, no subscription.
Long description
In Späti Tycoon you run your own small store — not a supermarket chain, but the corner shop down the road. You order stock, fill the shelves, work the register yourself and decide on every sale: scan it, or ask for ID first. Sell an age-restricted item without checking and it costs you a fine.
Every in-game day has its own headline. A heatwave, endless rain, payday or a football night shift what the neighbourhood buys — and how long the queue gets. In between, the things that happen in a real shop happen here too: shoplifters work their way along the aisles, a pipe bursts, a fire breaks out. Grow the shop and you hire staff and build it out.
There are six shops in six countries: the Berlin Späti, the Viennese Trafik, the Italian bar, the Turkish bakkal, the Japanese konbini and the corner store for everywhere else. Range, prices, customers and neighbourhood change with it. Developer Martin Langhammer builds the cities by hand in his own editor.
The first ten in-game days are free. After that, a single purchase unlocks the whole game — no ads, no subscription, no energy timer.
Key features
- Order stock and fill the shelves
- Work the register yourself, with an eye on the queue
- Check IDs before age-restricted goods cross the counter
- Spot shoplifters and stop them
- Weather and events shift demand
- Incidents: fire and burst pipes
- Hire staff
- Build out the shop
- Six country variants, cities built by hand
- Playable offline, no ads and no subscription
Screenshots
18 screenshots from the game, three per shop variant, in App Store format at 1320 × 2868 pixels. The preview is shown; the link below it leads to the full resolution. The in-game interface on these images is English, or Japanese for the konbini.
Berlin — SpätiShop and street by day. Full resolution (PNG)
Berlin — SpätiInterior with shelves and till. Full resolution (PNG)
Berlin — SpätiEvening shift, shop lit up. Full resolution (PNG)
Vienna — TrafikShop and street by day. Full resolution (PNG)
Vienna — TrafikInterior with shelves and till. Full resolution (PNG)
Vienna — TrafikEvening shift, shop lit up. Full resolution (PNG)
Italy — BarShop and street by day. Full resolution (PNG)
Italy — BarInterior with shelves and till. Full resolution (PNG)
Italy — BarEvening shift, shop lit up. Full resolution (PNG)
Turkey — BakkalShop and street by day. Full resolution (PNG)
Turkey — BakkalInterior with shelves and till. Full resolution (PNG)
Turkey — BakkalEvening shift, shop lit up. Full resolution (PNG)
Tokyo — KonbiniShop and street by day, interface in Japanese. Full resolution (PNG)
Tokyo — KonbiniInterior with shelves and till. Full resolution (PNG)
Tokyo — KonbiniEvening shift, shop lit up. Full resolution (PNG)
Corner storeShop and street by day. Full resolution (PNG)
Corner storeInterior with shelves and till. Full resolution (PNG)
Corner storeEvening shift, shop lit up. Full resolution (PNG)
Logo and app icon
Download
Download
Key art
Cover images for features, link previews and social posts — composed from in-game images, the logo and the colours of this site. Every crop comes twice: with logo to use as it is, and without logo if you want to put your own headline on it. All files are PNG and part of the press kit.
16:9 — 1920 × 1080Feature image and video preview. With logo · Without logo
Social / OG — 1200 × 630Preview card for links and networks. With logo · Without logo
4:5 — 1080 × 1350Portrait crop for Instagram and feeds. With logo · Without logo
Video
There is currently no dedicated trailer. If you need moving images, please get in touch via the press contact — we provide gameplay footage of the current build on request.
Usage rights
The images, logo and texts on this page may be used freely for editorial coverage of Späti Tycoon — in print, online and on video. No request needed, no fee. Please do not alter them beyond cropping and resizing. “Späti Tycoon / Cyber Arena” is credit enough.
Contact
For interview requests, review codes and anything missing here: martin.langhammer@c-arena.com.
Official press area from developer Martin Langhammer / Cyber Arena. The character Ronny is fictional and digitally created.